#region Using declarations using System; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Input; using System.Windows.Media; using System.Xml.Serialization; using NinjaTrader.Cbi; using NinjaTrader.Gui; using NinjaTrader.Gui.Chart; using NinjaTrader.Gui.SuperDom; using NinjaTrader.Gui.Tools; using NinjaTrader.Data; using NinjaTrader.NinjaScript; using NinjaTrader.Core.FloatingPoint; using NinjaTrader.NinjaScript.DrawingTools; #endregion //This namespace holds Indicators in this folder and is required. Do not change it. namespace NinjaTrader.NinjaScript.Indicators { public class SimpleReversal : Indicator { protected override void OnStateChange() { if (State == State.SetDefaults) { Description = @""; Name = "Simple Reversal"; Calculate = Calculate.OnBarClose; IsOverlay = true; DisplayInDataBox = true; DrawOnPricePanel = true; ScaleJustification = ScaleJustification.Right; IsSuspendedWhileInactive = true; } else if (State == State.Configure) { } } protected override void OnBarUpdate() { if (CurrentBar < 2) return; if (LongReversal()) DrawTriangle(true); else if (ShortReversal()) DrawTriangle(false); } private bool LongReversal() { return (Close[2] < Open[2]) && (Low[1] < Low[2]) && (Low[1] < Low[0]) && (Close[0] > High[1]) && (Close[0] > High[2]); } private bool ShortReversal() { return (Close[2] > Open[2]) && (High[1] > High[2]) && (High[1] > High[0]) && (Close[0] < Low[1]) && (Close[0] < Low[2]); } private void DrawTriangle(bool isLong) { var brush = isLong ? Brushes.LimeGreen : Brushes.Red; var yValue = isLong ? Low[0] : High[0]; if (isLong) { var triangleUp = Draw.TriangleUp(this, "LongReversal@" + CurrentBar, true, 0, yValue, brush); triangleUp.OutlineBrush = Brushes.Transparent; } else { var triangleDown = Draw.TriangleDown(this, "ShortReversal@" + CurrentBar, true, 0, yValue, brush); triangleDown.OutlineBrush = Brushes.Transparent; } } public override string DisplayName { get { return Name; } } } } #region NinjaScript generated code. Neither change nor remove. namespace NinjaTrader.NinjaScript.Indicators { public partial class Indicator : NinjaTrader.Gui.NinjaScript.IndicatorRenderBase { private SimpleReversal[] cacheSimpleReversal; public SimpleReversal SimpleReversal() { return SimpleReversal(Input); } public SimpleReversal SimpleReversal(ISeries input) { if (cacheSimpleReversal != null) for (int idx = 0; idx < cacheSimpleReversal.Length; idx++) if (cacheSimpleReversal[idx] != null && cacheSimpleReversal[idx].EqualsInput(input)) return cacheSimpleReversal[idx]; return CacheIndicator(new SimpleReversal(), input, ref cacheSimpleReversal); } } } namespace NinjaTrader.NinjaScript.MarketAnalyzerColumns { public partial class MarketAnalyzerColumn : MarketAnalyzerColumnBase { public Indicators.SimpleReversal SimpleReversal() { return indicator.SimpleReversal(Input); } public Indicators.SimpleReversal SimpleReversal(ISeries input ) { return indicator.SimpleReversal(input); } } } namespace NinjaTrader.NinjaScript.Strategies { public partial class Strategy : NinjaTrader.Gui.NinjaScript.StrategyRenderBase { public Indicators.SimpleReversal SimpleReversal() { return indicator.SimpleReversal(Input); } public Indicators.SimpleReversal SimpleReversal(ISeries input ) { return indicator.SimpleReversal(input); } } } #endregion